AI Game
Presented at the National University of Singapore School of Computing Showcase
National University of Singapore School of Computing Showcase
January 2025 - present (presented May 2026)
Presentation
Selected to present a self-developed 3D videogame to an audience of over 100 students and faculty.
The game featured AI-driven monster agents that used complex pathfinding algorithms to navigate dynamic 3D environments and make strategic targeting decisions; complex player abilities including harvesting resources, crafting equipment, and placing structures; and representing a unique mix of PvE, survival, resource management, and tower defense.
Please reach out if you are interested in joining the trail.
AI Mechanics from Early Development
A talk introduing AI mechanics from early Development.